Vector3 WithFriction( float frictionAmount, float stopSpeed )

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Description

The WithFriction method applies a friction effect to a Vector3 instance, reducing its magnitude based on the specified friction amount and stop speed. This method is useful for simulating realistic motion where an object gradually slows down due to frictional forces.

Usage

To use the WithFriction method, call it on a Vector3 instance, passing in the desired friction amount and stop speed as parameters. The method returns a new Vector3 with the adjusted values.

Example

Vector3 velocity = new Vector3(10, 0, 0);
float frictionAmount = 0.1f;
float stopSpeed = 0.5f;

Vector3 newVelocity = velocity.WithFriction(frictionAmount, stopSpeed);
// newVelocity now has reduced magnitude based on the friction parameters.