float x { get; set; }

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Description

The x property of the Vector3 struct represents the X component of a 3D vector. This component is a single-precision floating-point value (System.Single), which is commonly used to define the horizontal position in a 3D space.

Usage

Use the x property to get or set the X component of a Vector3 instance. This property is useful when you need to manipulate or access the horizontal component of a vector in 3D space.

Example

// Example of using the x property
Vector3 position = new Vector3();
position.x = 10.0f; // Set the X component
float xValue = position.x; // Get the X component

// Output the X component
// Note: Avoid using Console.WriteLine in s&box
// Instead, use logging or debugging tools provided by the engine
// Log.Info($"X Component: {xValue}");