The x
property represents the X component of a Vector3
structure. It is a floating-point value that specifies the position along the X-axis in a 3D space.
The x
property represents the X component of a Vector3
structure. It is a floating-point value that specifies the position along the X-axis in a 3D space.
You can access or modify the x
property of a Vector3
instance to get or set its X component. This is useful when you need to manipulate the position or direction of an object in 3D space along the X-axis.
// Example of using the x property Vector3 position = new Vector3(); position.x = 10.0f; // Set the X component float xValue = position.x; // Get the X component // Output the X component // Note: Avoid using Console.WriteLine in s&box // Instead, use logging or debugging tools provided by the engine // Log.Info($"X component: {xValue}");