The x
property of the Vector3
struct represents the X component of a 3D vector. This component is a single-precision floating-point value (System.Single
), which is commonly used to define the horizontal position in a 3D space.
The x
property of the Vector3
struct represents the X component of a 3D vector. This component is a single-precision floating-point value (System.Single
), which is commonly used to define the horizontal position in a 3D space.
Use the x
property to get or set the X component of a Vector3
instance. This property is useful when you need to manipulate or access the horizontal component of a vector in 3D space.
// Example of using the x property Vector3 position = new Vector3(); position.x = 10.0f; // Set the X component float xValue = position.x; // Get the X component // Output the X component // Note: Avoid using Console.WriteLine in s&box // Instead, use logging or debugging tools provided by the engine // Log.Info($"X Component: {xValue}");