float x { get; set; }

robot_2Generated
code_blocksInput

Description

The x property represents the X component of a Vector3 structure. It is a floating-point value that specifies the position along the X-axis in a 3D space.

Usage

You can access or modify the x property of a Vector3 instance to get or set its X component. This is useful when you need to manipulate the position or direction of an object in 3D space along the X-axis.

Example

// Example of using the x property
Vector3 position = new Vector3();
position.x = 10.0f; // Set the X component

float xValue = position.x; // Get the X component

// Output the X component
// Note: Avoid using Console.WriteLine in s&box
// Instead, use logging or debugging tools provided by the engine
// Log.Info($"X component: {xValue}");