The y
property of the Vector3
struct represents the Y component of a 3D vector. This property is a floating-point value that can be used to get or set the Y coordinate of the vector.
The y
property of the Vector3
struct represents the Y component of a 3D vector. This property is a floating-point value that can be used to get or set the Y coordinate of the vector.
Use the y
property to access or modify the Y component of a Vector3
instance. This is useful when you need to perform operations that involve the Y axis, such as moving an object vertically in a 3D space.
// Example of using the y property Vector3 position = new Vector3(1.0f, 2.0f, 3.0f); // Access the Y component float yValue = position.y; // Modify the Y component position.y = 5.0f; // Now position is (1.0f, 5.0f, 3.0f)