A static field representing a 4D vector where all components are set to 1. This is useful for initializing vectors to a default state where each dimension is equal.
A static field representing a 4D vector where all components are set to 1. This is useful for initializing vectors to a default state where each dimension is equal.
You can use Vector4.One
when you need a vector with all components set to 1. This is particularly useful in mathematical operations where a uniform scale or offset is required.
// Example of using Vector4.One Vector4 uniformVector = Vector4.One; // This will output: (1, 1, 1, 1) Debug.Log(uniformVector);