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Description

A static field representing a 4D vector where all components are set to 1. This is useful for initializing vectors to a default state where each dimension is equal.

Usage

You can use Vector4.One when you need a vector with all components set to 1. This is particularly useful in mathematical operations where a uniform scale or offset is required.

Example

// Example of using Vector4.One
Vector4 uniformVector = Vector4.One;

// This will output: (1, 1, 1, 1)
Debug.Log(uniformVector);