The x
property represents the X component of a Vector4
structure. It is a single-precision floating-point value that defines the horizontal component of the vector in a 4-dimensional space.
The x
property represents the X component of a Vector4
structure. It is a single-precision floating-point value that defines the horizontal component of the vector in a 4-dimensional space.
Use the x
property to get or set the X component of a Vector4
instance. This property is useful when you need to manipulate or access the horizontal component of a vector in mathematical operations or graphical transformations.
// Example of using the x property Vector4 vector = new Vector4(); vector.x = 5.0f; // Set the X component float xValue = vector.x; // Get the X component // Output the X component // Note: Avoid using Console.WriteLine in s&box // Instead, use logging or debugging tools provided by the engine Log.Info($"The X component is: {xValue}");