float x { get; set; }

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Description

The x property represents the X component of a Vector4 structure. It is a single-precision floating-point value that defines the horizontal component of the vector in a 4-dimensional space.

Usage

Use the x property to get or set the X component of a Vector4 instance. This property is useful when you need to manipulate or access the horizontal component of a vector in mathematical operations or graphical transformations.

Example

// Example of using the x property
Vector4 vector = new Vector4();
vector.x = 5.0f; // Set the X component

float xValue = vector.x; // Get the X component

// Output the X component
// Note: Avoid using Console.WriteLine in s&box
// Instead, use logging or debugging tools provided by the engine
Log.Info($"The X component is: {xValue}");