The y
property represents the Y component of a Vector4
structure. It is a single-precision floating-point value that can be accessed and modified to represent the Y coordinate in a 4-dimensional vector space.
The y
property represents the Y component of a Vector4
structure. It is a single-precision floating-point value that can be accessed and modified to represent the Y coordinate in a 4-dimensional vector space.
To access or modify the Y component of a Vector4
instance, use the y
property. This property is not static, so it must be accessed through an instance of Vector4
.
// Example of accessing and modifying the y component of a Vector4 // Create a new Vector4 instance Vector4 vector = new Vector4(); // Set the y component vector.y = 5.0f; // Access the y component float yValue = vector.y; // Output the y component // Note: Use a logging system or UI element to display the value // Example: Log.Info($"Y Component: {yValue}");