Description
The Control
property of the Gizmo
class provides access to a set of fully realized controls that can be used to manipulate various values within the Sandbox environment. These controls are essential for interacting with and modifying objects in a scene, allowing for precise adjustments and configurations.
Usage
To use the Control
property, you can access it directly from the Gizmo
class since it is a static property. This property is typically used in scenarios where you need to manipulate objects or values in a scene using the provided gizmo controls.
Example
// Example of accessing the Control property
var controls = Gizmo.Control;
// Use the controls to manipulate a value
// Example: controls.Move(Vector3 position);
// Example: controls.Rotate(Angles rotation);