Description
The Settings
property of the Gizmo
class provides access to the scene settings used by the gizmo system. This property is static and can be accessed without instantiating the Gizmo
class. It is used to configure various parameters and behaviors of the gizmo within the scene.
Usage
To access the Settings
property, simply reference it through the Gizmo
class. You can use this property to get or set the scene settings that affect how gizmos are rendered and interacted with in the scene.
Example
// Accessing the Gizmo Settings
var sceneSettings = Gizmo.Settings;
// Example: Modifying a setting
sceneSettings.SomeSetting = newValue;