Description
The WasClicked
property is a static boolean property of the Gizmo
class in the Sandbox namespace. It indicates whether the gizmo was clicked during the current frame. This property is useful for detecting user interactions with gizmos in a scene, allowing developers to respond to click events on gizmos.
Usage
To use the WasClicked
property, simply access it directly from the Gizmo
class. It returns a boolean value that is true
if the gizmo was clicked in the current frame, and false
otherwise.
Example
// Example of using the WasClicked property
if (Gizmo.WasClicked)
{
// Handle the click event
// For example, select the gizmo or perform an action
HandleGizmoClick();
}
void HandleGizmoClick()
{
// Implement the logic to handle the gizmo being clicked
// This could involve selecting the gizmo, changing its properties, etc.
}