Thanks for a thousand plays!
Posted 8 months ago

This is the first time I've entered in such a thing, and I've never really used a game engine before except gmod and pre-scene s&box, so this was definitely an interesting experience.

I probably put 150 hours in developing the game or so, but I didn't keep great track. The last days of bug fixing after i found out about the multiplayer issue was very stressful, I do feel for real game developers that have real deadlines to finish to every day.

I will probably add a few more things that I have on the top of my mind, but maps are tricky to come up with. Ever played that Mario Party game where you try to push each other off an icy plateau?

Thanks everyone. Hope you all the best.