Metadata
{
"MaxPlayers": 64,
"MinPlayers": 1,
"TickRate": 50,
"GameNetworkType": "Multiplayer",
"MapSelect": "Unrestricted",
"MapList": [
"facepunch.flatgrass"
],
"RankType": "None",
"PerMapRanking": false,
"LeaderboardType": "None",
"CsProjName": "",
"StartupScene": "scenes/minimal.scene",
"ProjectTemplate": null,
"Resources": "",
"StartupResources": [
"*",
"scenes/minimal.scene",
"shaders/complex.shader",
"decals/bullet-plastic.decal",
"sounds/physics/physics.default.impact.sound",
"surfaces/concrete.surface",
"sounds/impacts/impact-bullet-concrete.sound",
"particles/impact.generic.vpcf",
"particles/impact.generic.smokering.vpcf",
"shaders/sky.shader",
"sounds/footsteps/footstep-concrete-land.sound",
"surfaces/plastic.hollow.surface",
"prefabs/wall.prefab",
"prefabs/pillar.prefab",
"surfaces/plastic.surface",
"sounds/footsteps/footstep-concrete.sound",
"sounds/footsteps/footstep-concrete-jump.sound",
"surfaces/default.surface",
"models/floor.vmdl",
"decals/bullethole.decal",
"particles/impact.generic.smokepuff.vpcf",
"shaders/simple.shader"
],
"CodePackageReferences": []
}
Files