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Properties
Attributes
Default
Display
ElementType
Flags
IsArray
IsMissing
IsNotAlwaysAccessed
IsRequired
IsSignal
IsTarget
Name
Type
UsedBy
Methods
<Clone>$
Deconstruct
Static Methods
Missing
Signal
Target
InputDefinition
.Type
System.Type
Type
{
get
;
set
;
}
Description
What type is accepted in this input. For input signals, this will be <see cref="T:Facepunch.ActionGraphs.Signal" />.
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