enum ComponentFlags : System.Enum

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Description

The ComponentFlags enumeration in the Sandbox namespace is used to define various flags that can be applied to components within the s&box game engine. These flags control the behavior and properties of components, such as visibility, serialization, and networking.

Members

Static Fields

Member NameSummary
NoneNo flags are set.
HiddenHide this component in component inspector.
NotSavedDon't save this component to disk.
ErrorThere's something wrong with this.
LoadingLoading something.
DeserializingIs in the process of deserializing.
NotEditableCannot be edited in the component inspector.
NotNetworkedKeep local - don't network this component as part of the scene snapshot.
RefreshingIn the process of refreshing from the network.
NotClonedDon't serialize this component when cloning.