{ "MaxPlayers": 16, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "MapSelect": "Official", "MapList": [ "gvar.metro", "baks.training_arena", "facepunch.prison", "gvar.stalkyard" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "Compiler": { "RootNamespace": "Facepunch", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "ReleaseMode": "Release", "AssemblyReferences": [], "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "GameCategory": "Shooter", "ControlModes": { "Keyboard": true, "Gamepad": true }, "ParentPackage": "", "PackageSettings": [ { "DisplayType": "Choice", "Choices": [ { "Value": "KillConfirmedGamemode", "Name": "Kill Confirmed" }, { "Value": "", "Name": "No Gamemode (good for testing)" }, { "Value": "FFAGamemode", "Name": "Free For All" }, { "Value": "WarGamemode", "Name": "Conquest" } ], "ConVarName": "gunfight_gamemode", "DisplayName": "Active Mode", "DefaultValue": "KillConfirmedGamemode", "Description": "The current gamemode.", "Group": "Important" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_friendly_fire_override", "DisplayName": "Friendly Fire (Override)", "DefaultValue": "false", "Description": "If set on, friendly fire will always be active.", "Group": "Game Rules" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_thirdperson", "DisplayName": "Third Person (Override)", "DefaultValue": "false", "Description": "Should third person be available to use?", "Group": "Game Rules" }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_minimum_players", "DisplayName": "Minimum Players", "DefaultValue": "2", "Description": "The minimum amount of required players to start a Kill Confirmed game.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 16 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_countdown", "DisplayName": "Round Countdown", "DefaultValue": "10", "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.", "Group": "Kill Confirmed", "Maximum": 30 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_duration", "DisplayName": "Round Duration", "DefaultValue": "600", "Description": "The round duration (in seconds) in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 60, "Maximum": 3600, "Step": 1 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_max_score", "DisplayName": "Maximum Score", "DefaultValue": "75", "Description": "The score required to win a match in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 300 } ], "DefaultLeaderboards": [], "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Summary": "A fast paced first-person shooter game with a bunch of different gamemodes.", "Description": "", "ReplaceTags": "firstperson thirdperson action fps shooter", "Public": true, "CsProjName": "", "HttpAllowList": null, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/menu.scene", "MapStartupScene": "scenes/maps/defusemap_01/de_garry.scene", "DedicatedServerStartupScene": "scenes/maps/defusemap_01/de_garry_hammer.scene", "Resources": "/fonts/*\n/UI/*\nui/*.png", "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }