Updates going forward
Posted 7 months ago

14-03-24
- Randomized ball colors due to the next feature:
- Added a combo watcher at the bottom of the screen so ball combos are easier to track
- Stopped removing drops at the end of a level
- Fixed penetrator not penetrating aliens
- Slightly lowered penetrator drop odds
- Added a cheater's list to the main menu for your pointing-and-shaming pleasure


13-03-24
- Added a new drop that will make your ball go supernova.
- Slightly decreased drop combo window
- Added a drop combo counter and bar
- Set the score counter back to the previous version as my newer implementation was wonky

12-03-24
Kind of a lackluster update but I'm a bit tired from work, hold tight, got a lot of interesting stuff planned.
- Added a new drop that will magically extend your paddle, there's still some "clipping through walls" issue that I'll adress soon
- Changed ball color to be more distinct from other drops
- Increased the window for drop pickup combos so you can streak more 

11-03-24
- Added 3 new levels
- Reworked 1 level
- Ball launch will now be affected by the motion of the paddle

10-03-24
- Score reset day cancelled because there's no feature for it, blame Facepunch
- Added 7 additional levels
- Randomized level order so you don't have to stare at the same level every time
- Increased drop chances to keep things wild
- Increased ball randomness
- New and improved paddle physics to allow for far greater ball control
- Balls will now always fly straight up on being fired
- Added a help menu
- New video & screenshots

09-03-24
- Finished most of the refactoring
- Finished all of the refactoring
- Added random event system and the first random event, brace for probing
- Added drop combos, catch multiple drops in quick succession for massive gains
- Rebalanced drops
- Added a new level
- Spruced up the main game a bit

08-03-24
- Massive code refactoring started

07-03-24
- Rebalanced drops
- Added a menu 
- Fixed a bug that caused the game not to spawn a new ball when multiple were lost
- Actually fixed the multiple ball bug now
- Added main menu music (Don't worry, it's CC0)

06-03-24
- Made drops look visually coherent
- Added multiball drop and additional life drop
- Reworked the combo system to work on a per-ball basis with ludicrous point scoring potential
- Planet now looks like a planet

05-03-24
- Added drop system and placeholder score drop
- Planet still does not look like a planet
- General messing about to improve lighting issues

04-03-24
- Added basic sounds
- Improved blacklist (Thanks again Bulka, lol)
- Spruced up the menu and game with a weird planet, needs a better texture

03-03-24
- New layout for resolution practicality
- Levels reworked
- Bunch of new levels
- Combo system
- Improved randomness to decrease last brick frustration
- Removed brick animations for now
- Added scoreboard to main menu
- Added scoreboard blacklisting (Thanks Bulka)
- Added ball holding 

02-03-24
- Added multiple levels
- Added Scoreboard system