Metadata
{
"ProjectTemplate": null,
"CsProjName": "coroutines",
"Compiler": {
"RootNamespace": "Coroutines",
"DefineConstants": "SANDBOX;ADDON;DEBUG",
"NoWarn": "1701;1702;",
"Nullables": true,
"References": [],
"DistinctReferences": []
},
"Summary": "A Unity-like coroutine library. Used for synchronous operations that execute across a period of time.",
"Description": "# Sbox-Coroutines\nA [Unity-like coroutine](https://docs.unity3d.com/2023.2/Documentation/Manual/Coroutines.html) library. Used for synchronous operations that execute across a period of time.\n\n## Usage\nSee the [API wiki](https://github.com/peter-r-g/Sbox-Coroutines/wiki)\n\n## Installation\nYou can either download from this repo or you can reference it with \u0060gooman.entity_pools\u0060 using [asset.party](https://asset.party/gooman/coroutines)\n\n## License\nDistributed under the MIT License. See the [license](https://github.com/peter-r-g/Sbox-EntityPools/blob/master/LICENSE.md) for more information.\n",
"Public": true,
"ReplaceTags": "library",
"Resources": "",
"CodePackageReferences": []
}
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