Challenges with S&box Game Engine
Posted 16 days ago
In general, the systems in s&box are much nicer than the systems in Unity.

I really like coding UI with Razor.
Text Mesh Pro in Unity is decent, but it's annoying to do anything complex with it. I'm a noob at css/html, but I found it very pleasant to use and quick to prototype with.

Most of the small usability issues  got fixed quick.
I encountered a lot of small annoying things, but Carson fixed them very quickly. Some things prefabs not having icons, Not being able to do certain actions on multiple things at once, etc.

I want to use S&box more. It's fun!