Health Inspector Development & Cut Content
Posted 2 months ago
The current game progression is the same as Lethal Company. You have to make enough money to pay Rent every 3 days. 

Customers come continuously and you serve as many as you can until the time runs out (6 minutes?) This is not fun.

If I was to update this game more, I would completely change the game progression.

I would change the days to not be timed, instead based on how many customers you serve.
For example, the first day, you serve burgers to 3 customers. Then the player presses a button to end the day.
Day 2, you unlock vegetables, and have to serve 5 customers.
Day 3, the health inspector visits, and you serve 6 customers
Day 4, you unlock toast and serve 6 customers
Etc. 

I think this new design would be a lot more fun and add a better sense of progression.