Hack Week
Posted one year ago
Ryleigh and I collabed again for this hackweek, spawning a silly arcady multiplayer fighting game called Punchy!


The basic design we settled on is to have a server full of 1v1 bouts happening in simultaneous rounds. Winning your fight makes you ascend the server's leaderboard, meaning you'll be matched against a tougher opponent next time.

Input is just the four directional keys and an attack button, but we've built up a moveset of around 40 different attacks based on what your character did last.


After your match, win or lose, you'll become a spectator in the background of a random other ongoing fight. Since all the arenas are scattered around Construct, you'll often see other fights going on in the distance too.
We wanted to see how we'd get on approaching a type of game that neither of us have much experience with, and ended up having tons of fun along the way. Our strategy was to get a basic fighting system done ASAP, then just keep adding and tweaking the moveset for the rest of the week.


Something we tried that really paid off is making a couple custom tools early on. It was nice and easy to make an editor window with a little preview scene, which meant we could rapidly iterate on attack visuals and stuff like positioning hitboxes.

Hope you enjoy trying out Punchy!