Hack Week
Posted one year ago
I worked on rendering compiled maps in scene worlds, this will allow us to make more kinds of tools that need a map or allow cool background scenes in UI.

The API is very simple, you just create a SceneMap.
new SceneMap( world, "maps/test/scale" );
I still have to handle map entities, because we can't just spawn entities in scene worlds, a scene object representation has to be made for them.