Hackweek Feb 2024
Posted 11 months ago
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Opium is a PSX-style love letter to the gritty melee-focused brawlers of the 2000's, namely the Condemned series. It combines a first-person rock-paper-scissors combat system with light puzzle elements and a weapon scavenging loop, forcing the player to pull pipes from walls and re-use damaged equipment dropped by enemies. We’re setting it in a run-down apartment building, occupied by violent crackheads with occult undertones.

Some of us banded together to try to make a small game using the scene system within the span of a couple of weeks, the main goal being to show how easy it is to make games now.
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