It has been a little over a year since I've touched any code and this hackweek was a good excuse to see what I still remembered, familiarize myself with s&box's new scene system, and play around with an idea for a game mode I designed a while ago.
To summarize the game briefly, Septic Sprawl is a co-op shooter where players are tasked with cleaning up a map covered in toxic sewage and giant bacterial monsters. Think of it like a mix between Left 4 Dead, Powerwash Simulator, and Splatoon.
A week is not a lot of time but I'm pretty happy with how far I got, happy to say I didn't forget everything I knew about coding and I have a much better grasp on the scene system now.
Here are a few recordings of me playing:
attribute 'contenteditable' not allowedattribute 'blocktype' not allowed
attribute 'contenteditable' not allowedattribute 'blocktype' not allowed