January 2022
Posted 2 years ago
I had some fun with Layla's dynamic mesh creation API, seeing how much I could do in C#. Here I'm using marching cubes to turn a grid of voxels into a mesh in real-time.
attribute 'blocktype' not allowedattribute 'title' not allowedattribute 'contenteditable' not allowed
You can play around with it in "Voxel Test" in-game, or take a look at the source code.
attribute 'blocktype' not allowedattribute 'title' not allowedattribute 'contenteditable' not allowed