January 2022
Posted 2 years ago
We’ve added an API to listen for speech and translate it into a string. 

You can now listen for any speech or from a set of pre-defined choices and have the underlying speech recognition engine return what it thinks you said. This can only be done client-side, of course.

In the future we could expand this API with more advanced stuff, but this initial version should let people experiment with using speech as an input method for their games.