attribute 'contenteditable' not allowedattribute 'blocktype' not allowed
This is a much nicer way to work. We're spending more time analyzing the way we work in Hammer and bringing it up to date.
Something that came up was how we have two types of entities for a bunch of things. Like we have solid (brush based) entities, and model entities. That's not needed in Source 2, they're all just models.. so we can unify those into one entity.
I've said this before but I really feel that one of strengths with s&box right now is that we can throw shit away. Valve can't/won't do that, they have to remodel around all of the the old stuff that they want to support. We can bring in the dynamite and clear way for the future