I fixed VR rendering, since starting the project we had worked a lot on improving some rendering flexibilities for Source 2 and adapting it to work for what we want but never validated for VR until now.
Getting VR in a good state has always been a concern for us and I'm glad now that I've tackled the initial work to have it supported.
attribute 'contenteditable' not allowedattribute 'blocktype' not allowed
This was just the first step, not much is bound to the actual s&box code yet, so right now the only thing you can do is being a passive tourist in your creations, but this opens the door for us to experiment with it and build something that everyone could enjoy and build upon.
attribute 'contenteditable' not allowedattribute 'blocktype' not allowed