June 2022
Posted 2 years ago
Me and Sam decided to baptize this and next month almost entirely to be focused on rendering optimizations, Sam suggested us to try to use integrated GPU during development to try to better profile how the result of experience would be for the most common player, and that's going to be our benchmark. 

We're taking the time to rehaul a lot of features & add improvements on top of them to boost everyone's FPS. 

We've seen jumps of upwards of 40-50+ FPS this month and we have plenty of tricks up our sleeve to make this better! Stay tuned