November 2021
Posted 3 years ago
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We've started work on our standard set of viewmodel arms.

We talked internally about whether we'd want this to be in the cartoony 4-fingered style of the citizen, or a more gritty/realistic style and settled on the latter. We wanted to make something that would work with regular weapons and makes sense in every game, even if that game chose not to use the Citizen model.

This doesn't rule out the possibility of us adding a set of hands in the same style as the Citizen, in fact it's likely we will in the future, but this will be the standard viewmodel.

Max is currently working on setting up the rig for this, so there's still a fair amount of work before you'll see it in game!