October 2022
Posted 2 years ago
I got sick of working on Hammer in C++, so over the last couple of months I've been working on a C# API for tool addons to extend the functionality of Hammer.

You can do a lot with this already: create procedural meshes, place entities, get selected nodes, add new menus - and all from C# with hot loading.

I've made a wiki page on most the things you can do and you can also check our API docs for Tools.MapDoc and Tools.MapEditor namespaces.