I had to change the menu around because of the Addons system. I wanted to make it so that when you were creating a server you could browse addons. This was long overdue.
attribute 'contenteditable' not allowedattribute 'blocktype' not allowed
Lewis had done some good concepts of the menu with the options down the side, which seemed like it'd have a better flow than what we were using, so I switched us to that.
We have a better idea of what we want to do now, versus when we first created this menu, so we can target that a bit better.
This create server screen above is basically a lobby. You can invite, people can join and chat. They can see which game, the map, and the settings. You can change the map and the game.
There are popups for games, maps and addons that let you favourite and rate them, as well as get more information.
attribute 'contenteditable' not allowedattribute 'blocktype' not allowed
The addons, map and game picker are unified now, which means that we can improve them all instead of having to apply the same fixes to all of them manually.
attribute 'contenteditable' not allowedattribute 'blocktype' not allowed
This was all just a broad stroke of what I wanted to achieve. It was the bare minimum I could get away with to be able to ship the addon changes.. but it's a good foundation for us to improve and build on in the future.