Metadata

{
  "SingleAssetSource": "assets/pukes - a song that plays when youre playing the game.sound",
  "Resources": "",
  "PrimaryAsset": "assets/pukes - a song that plays when youre playing the game.sound",
  "AssetType": "Sound Event",
  "AssetTypeExtension": "sound",
  "AssetTypeIsGameResource": true,
  "AssetTypeCategory": "Other",
  "AssetTypeTarget": "Sandbox.SoundEvent",
  "AssetTypeIsSimple": false,
  "AssetTypeHasDependencies": true,
  "CodePackageReferences": []
}

Files