I occasionally write a blog about OOP and static analysis, mostly focusing on compiler-related topics. As you might have noticed, game development is not on that list. My professional experience is limited to web development and static analysis.
That said, I have some experience with game development. I started with the Warcraft 3 editor and spent quite a bit of time working on add-ons for Garry’s Mod. Not to mention the many small games I made using Love2D that never saw the light of day.
Also I tried participating in the previous jam, but I couldn’t quite handle the learning curve. After working on a puzzle game for a while, I decided to give it another shot and participate in this tech jam.
Still, I wouldn’t call myself particularly competent in this area, which made this adventure all the more eventful.