Beta Release
Posted 16 hours ago
You think this is it? Nah.
What's an engine within an engine if you don't overscope the heck out of it?

Dunno how much we'll actually get around to, but..

Planned:
  • Custom UI support in visual scripting.
  • Voxel Level Editor/Workflow
  • Mesh Editor/Workflow
  • Multiplayer (lobbies!)
  • Mario Maker-like Workflow
  • Prefab System (with online sharing!)
  • Fully customizable component-based particles.
  • Stuff for shooter/driving/platforming/tower defense etc. games.
  • Whatever else our insane minds decide to add to the pile.