{ "SingleAssetSource": "maps/utopia.vmap", "Summary": "A clean looking map suitable for any team based PVP", "Description": "", "Public": true, "Resources": "", "PrimaryAsset": "maps/utopia.vmap", "AssetType": "Map", "AssetTypeExtension": "vmap", "AssetTypeIsGameResource": false, "AssetTypeCategory": "World", "AssetTypeTarget": null, "AssetTypeIsSimple": false, "AssetTypeHasDependencies": true, "CodePackageReferences": [] }
facepunch.metal_brushed_a_hs [editor]facepunch.concrete_barrier [editor]facepunch.concrete_glossy [editor]facepunch.concrete_simple [editor]facepunch.corrugated_wall_a [editor]facepunch.corrugated_wall_a_doublesided [editor]facepunch.floor_asphalt_blend [editor]facepunch.floor_grass_dirt_blend_a [editor]facepunch.floor_gravel_sand_leaves_blend_a [editor]facepunch.floor_tile_basalt [editor]facepunch.floor_wood_laminated [editor]facepunch.wall_panel_d_metal_galvanized [editor]facepunch.wall_panel_b [editor]facepunch.wall_panel_a [editor]facepunch.trim_a_metal [editor]facepunch.plaster_a [editor]facepunch.metal_galvanized [editor]facepunch.metal_brushed [editor]facepunch.floor_grass_dirt_weed_blend_a [editor]facepunch.tree_oak_big_a [editor]facepunch.tree_oak_big_b [editor]facepunch.tree_oak_medium_a [editor]facepunch.tree_oak_small_a [editor]rust.fluorescentlight_wall [editor]facepunch.windowframe_metal_b [editor]facepunch.doorframe_metal_a [editor]facepunch.metal_beam_stairs_a_128 [editor]facepunch.metal_beam_b_128 [editor]facepunch.metal_beam_a_128 [editor]facepunch.railing_end_a_16 [editor]facepunch.railing_mid_a_64 [editor]facepunch.railing_pillar_straight_a [editor]