Metadata
{
"ProjectTemplate": null,
"CsProjName": "",
"Compiler": {
"RootNamespace": "Sandbox",
"DefineConstants": "SANDBOX;ADDON;DEBUG",
"NoWarn": "1701;1702;1591;",
"References": [],
"DistinctReferences": []
},
"Summary": "A code library to easily integrate contracts/missions into games and addons.",
"Description": "This project is based on a semi-active project of mine with the same name that aimed to recreate the TF2 Contracker system in SourceMod. Server operators will be able to create custom contracts/missions. I\u0027m aiming to have the code be plug-and-play with an entity component that handles the event logic and I will let games/addons define ways to select and save Contracts.",
"Public": false,
"ReplaceTags": "contracts missions objectives progression",
"Resources": "",
"CodePackageReferences": []
}
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