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Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

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Api
Common Structs
Capsule
chevron_left Common Structs
struct
Capsule

Constructors

functionsCapsule

Fields

crop_dinCenterAcrop_dinCenterBcrop_dinRadius

Properties

data_objectBoundsdata_objectRandomPointInsidedata_objectRandomPointOnEdgedata_objectVolume

Methods

functionsContainsfunctionsGetEdgeDistance

Static Methods

functionsFromHeightAndRadius
Capsule
A capsule object, defined by 2 points and a radius. A capsule is a cylinder with round ends (inset half spheres on each end).
struct
sealedSandbox.System

build Constructors 1

Capsule (a, b, r)

crop_din Fields 3

CenterA
Vector3
Position of point A.
CenterB
Vector3
Position of point B.
Radius
float
Radius of a capsule.

data_object Properties 4

Bounds
BBox
Gets the Bounding Box of the capsule.
RandomPointInside
Vector3
Returns a random point within this capsule.
RandomPointOnEdge
Vector3
Returns a random point on the edge of this capsule.
Volume
float
Gets the volume of the capsule in cubic units.

functions Methods 2

Contains (point)
bool
Determines if the capsule contains the specified point.
GetEdgeDistance (localPos)
float
Calculates the distance from a given point to the edge of the capsule.

functions Static Methods 1

FromHeightAndRadius (height, radius)
Capsule
Creates a capsule where Point A is radius units above the ground and Point B is height minus radius units above the ground.
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