static Vector3 Cross( Vector3& a, Vector3& b )
Vector3 Cross( Vector3& b )

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Description

The Vector3.Cross method computes the cross product of two vectors, a and b. The cross product is a vector that is perpendicular to both a and b, and thus normal to the plane containing them. This operation is useful in various geometric calculations, such as finding a normal vector to a surface.

Usage

To use the Vector3.Cross method, pass two Vector3 references as parameters. The method will return a new Vector3 that represents the cross product of the two input vectors.

Ensure that the input vectors are not parallel, as the cross product of parallel vectors is a zero vector.

Example

Vector3 a = new Vector3(1, 0, 0);
Vector3 b = new Vector3(0, 1, 0);
Vector3 crossProduct = Vector3.Cross(ref a, ref b);
// crossProduct is (0, 0, 1)