Description
The Color.Yellow
field represents a fully opaque yellow color. It is a static member of the Color
struct, meaning it can be accessed without instantiating a Color
object. This field is useful for quickly accessing a standard yellow color in your application.
Usage
To use the Color.Yellow
field, simply reference it directly from the Color
struct. This can be useful when you need a predefined yellow color for UI elements, graphics, or any other color-related operations.
Example
// Example of using Color.Yellow
Color myColor = Color.Yellow;
// Use myColor in a scene or component
Scene.Add(new GameObject { Color = myColor });