Color Yellow

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Description

The Color.Yellow field represents a fully opaque yellow color. It is a static member of the Color struct, meaning it can be accessed without instantiating a Color object. This field is useful for quickly accessing a standard yellow color in your application.

Usage

To use the Color.Yellow field, simply reference it directly from the Color struct. This can be useful when you need a predefined yellow color for UI elements, graphics, or any other color-related operations.

Example

// Example of using Color.Yellow
Color myColor = Color.Yellow;

// Use myColor in a scene or component
Scene.Add(new GameObject { Color = myColor });