Admin |
Only an admin of the server can run this command
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ChangeNotice |
Tell clients when the value changes
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Cheat |
This is a cheat command, don't run it unless cheats are enabled
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GameSetting |
A game setting that is exposed to the platform for UI editing
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Hidden |
Hide in find and autocomplete
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None |
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Protected |
Can't be accessed via game code (can be changed manually via console, or tools)
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Replicated |
The value of this is synced on a server. Only the server or server admins may change the value.
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Saved |
Saved and restored between sessions
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Server |
This command will be run on the server in a multiplayer game
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UserInfo |
Adds to userinfo - making it accessible via the connection class on other clients
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