BottomPlane | Bottom plane of the frustum, pointing inwards. |
FarPlane | Far plane of the frustum, pointing inwards. |
LeftPlane | Left plane of the frustum, pointing inwards. |
NearPlane | Near plane of the frustum, pointing inwards. |
RightPlane | Right plane of the frustum, pointing inwards. |
TopPlane | Top plane of the frustum, pointing inwards. |
GetBBox | Returns the AABB of this frustum. |
GetCorner | Returns the corner point of one of the 8 corners. This may return null if i is > 7 or the frustum is invalid. |
IsInside | Returns whether the given point is inside this frustum. |
FromCorners | Create a frustum from four corner rays. These rays commonly come from SceneCamera.GetRay. |