Append | Append Structured Buffer (HLSL AppendStructuredBuffer) |
ByteAddress | Byte Address Buffer (HLSL RWByteAddressBuffer) |
Counterobsolete | |
Index | Can be used as an index buffer. |
IndirectDrawArguments | Indirect argument buffer for indirect draws <seealso cref="T:Sandbox.GpuBuffer.IndirectDrawArguments" /><seealso cref="T:Sandbox.GpuBuffer.IndirectDrawIndexedArguments" /> |
Structured | Structured Buffer (HLSL RWStructuredBuffer) |
Vertex | Can be used as a vertex buffer. |