| Append | Append Structured Buffer (HLSL AppendStructuredBuffer) |
| ByteAddress | Byte Address Buffer (HLSL RWByteAddressBuffer) |
| Counterobsolete | |
| Index | Can be used as an index buffer. |
| IndirectDrawArguments | Indirect argument buffer for indirect draws <seealso cref="T:Sandbox.GpuBuffer.IndirectDrawArguments" /><seealso cref="T:Sandbox.GpuBuffer.IndirectDrawIndexedArguments" /> |
| Structured | Structured Buffer (HLSL RWStructuredBuffer) |
| Vertex | Can be used as a vertex buffer. |