Summary

Provides ability to generate a physics body for a Model at runtime. See ModelBuilder.AddBody

Properties

BindPose The bind pose transform used when attaching this body to a bone.
BoneName The name of the bone this body is attached to, or <c>null</c> if not attached.
Mass The mass of the body in kilograms. Set to <c>0</c> to calculate automatically from its shapes and density.
Surface The surface properties applied to this body.

Methods

AddCapsule
AddHull
AddMesh
AddSphere
SetBindPose
SetBoneName
SetMass
SetSurface
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