bool IsNearlyZero( System.Double tolerance )

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Description

The IsNearlyZero method of the Angles struct checks if the angles are close to zero within a specified tolerance. This is useful for determining if an angle is effectively zero, considering potential floating-point inaccuracies.

Usage

To use the IsNearlyZero method, call it on an instance of the Angles struct, passing a double value as the tolerance. The method will return true if the angles are within the specified tolerance of zero, otherwise it will return false.

Example

// Example usage of IsNearlyZero method
Angles angles = new Angles(0.001f, 0.002f, 0.003f);

// Check if the angles are nearly zero with a tolerance of 0.01
bool isZero = angles.IsNearlyZero(0.01);

// Output: true
// The angles are considered nearly zero within the given tolerance.