bool IsNearlyZero( System.Double tolerance )

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Description

The IsNearlyZero method of the Angles struct checks if the angles are nearly zero within a specified tolerance. This is useful for determining if an angle is effectively zero, considering potential floating-point precision issues.

Usage

To use the IsNearlyZero method, call it on an instance of the Angles struct, passing a double value as the tolerance. The method will return true if the angles are within the specified tolerance of zero, otherwise it will return false.

Example

Angles angles = new Angles(0.001f, 0.002f, 0.003f);
bool isZero = angles.IsNearlyZero(0.01);
// isZero will be true because all components are within the 0.01 tolerance of zero.