Description
The WithYaw
method allows you to create a new Angles
instance with a specified yaw value, while keeping the pitch and roll values unchanged. This method is useful when you need to adjust the yaw component of an existing Angles
object without affecting the other components.
Usage
To use the WithYaw
method, call it on an existing Angles
instance and pass the desired yaw value as a parameter. The method returns a new Angles
object with the updated yaw value.
Example
// Create an Angles instance with initial values
Angles initialAngles = new Angles(30.0f, 45.0f, 60.0f);
// Update the yaw value to 90.0f
Angles updatedAngles = initialAngles.WithYaw(90.0f);
// The updatedAngles now has a yaw of 90.0f, while pitch and roll remain unchanged
// initialAngles.pitch == updatedAngles.pitch
// initialAngles.roll == updatedAngles.roll
// updatedAngles.yaw == 90.0f