The Rotation.FromPitch
method creates a Rotation
instance representing a rotation around the pitch axis. This method is useful when you need to create a rotation that only affects the pitch, leaving the yaw and roll unchanged.
The Rotation.FromPitch
method creates a Rotation
instance representing a rotation around the pitch axis. This method is useful when you need to create a rotation that only affects the pitch, leaving the yaw and roll unchanged.
To use the FromPitch
method, call it with a single parameter representing the pitch angle in degrees. The method returns a Rotation
object that can be used to apply pitch rotation to objects or combine with other rotations.
// Example of using Rotation.FromPitch float pitchAngle = 45.0f; // Pitch angle in degrees Rotation pitchRotation = Rotation.FromPitch(pitchAngle); // Use the pitchRotation in your application // For example, apply it to a game object or combine with other rotations