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Api
Classes
SurfaceSoundCollection
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Classes
struct
SurfaceSoundCollection
search
Properties
data_object
Break
data_object
Bullet
data_object
FootLand
data_object
FootLaunch
data_object
FootLeft
data_object
FootRight
data_object
ImpactHard
data_object
ImpactSoft
data_object
ScrapeRough
data_object
ScrapeSmooth
SurfaceSoundCollection
Holds a dictionary of common sounds associated with a surface. This allows you to pick and choose an appropriate sound.
struct
Sandbox.Surface
.
sealed
Sandbox.Engine
data_object
Properties
10
Break
SoundEvent
Sound to play when an object made of this breaks
Bullet
SoundEvent
Bullet impact sound for this surface.
FootLand
SoundEvent
Landing sound for this surface.
FootLaunch
SoundEvent
Jump sound for this surface.
FootLeft
SoundEvent
Left footstep sound.
FootRight
SoundEvent
Right footstep sound.
ImpactHard
SoundEvent
Hard, high velocity impact sound.
ImpactSoft
SoundEvent
Soft, low velocity impact sound.
ScrapeRough
SoundEvent
Rough scraping sound when scraping against another surface.
ScrapeSmooth
SoundEvent
Smooth scraping sound when scraping against another surface.
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