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Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

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Classes
TerrainMaterialInfo
chevron_left Classes
struct
TerrainMaterialInfo

Properties

data_objectBaseMaterialdata_objectBaseTextureIddata_objectBlendFactordata_objectIsHoledata_objectOverlayMaterialdata_objectOverlayTextureId

Methods

functionsGetDominantMaterialfunctionsGetDominantMaterialIndex
TerrainMaterialInfo
Information about terrain materials at a specific position
struct Sandbox.Terrain .
sealedSandbox.Engine

data_object Properties 6

BaseMaterial
TerrainMaterial
The base terrain material resource (if available)
BaseTextureId
int
The base (primary) material index at this position
BlendFactor
float
Blend factor between base and overlay (0-1, where 0 = full base, 1 = full overlay)
IsHole
bool
Whether this position is marked as a hole
OverlayMaterial
TerrainMaterial
The overlay terrain material resource (if available)
OverlayTextureId
int
The overlay (secondary) material index at this position

functions Methods 2

GetDominantMaterial ()
TerrainMaterial
Gets the dominant material at this position based on blend factor
GetDominantMaterialIndex ()
int
Gets the dominant material index at this position based on blend factor
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