Vector3 PointToLocal( Vector3 worldPoint )

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Description

The PointToLocal method of the Transform struct converts a point from world space to local space. This is useful when you need to determine the position of a point relative to the local coordinate system of a transform.

Usage

To use the PointToLocal method, you need to have a Transform instance. Call the method with a Vector3 representing the world space point you want to convert. The method will return a Vector3 that represents the point in local space.

Example

// Assume 'transform' is an instance of Transform
Vector3 worldPoint = new Vector3(10, 20, 30);
Vector3 localPoint = transform.PointToLocal(worldPoint);

// 'localPoint' now contains the coordinates of 'worldPoint' in the local space of 'transform'.