Description
The ToLocal
method of the Transform
struct is used to convert a given child transform from world space to local space relative to the current transform. This is useful when you need to understand the position, rotation, and scale of a child object in relation to its parent object.
Usage
To use the ToLocal
method, you need to have a Transform
instance representing the child transform that you want to convert. Pass this instance by reference to the method, and it will return a new Transform
that represents the local space transformation.
Example
// Assume 'parentTransform' is a Transform representing the parent object
// and 'childTransform' is a Transform representing the child object in world space.
Transform childTransform = new Transform();
Transform parentTransform = new Transform();
// Convert the child's world transform to local transform relative to the parent
Transform localTransform = parentTransform.ToLocal(ref childTransform);
// Now 'localTransform' contains the position, rotation, and scale of the child
// relative to the parent.