The Destroy
method is used to clean up and release resources associated with the Mixer
instance. This method should be called when the mixer is no longer needed to ensure that all resources are properly disposed of and to prevent memory leaks.
The Destroy
method is used to clean up and release resources associated with the Mixer
instance. This method should be called when the mixer is no longer needed to ensure that all resources are properly disposed of and to prevent memory leaks.
Call the Destroy
method on a Mixer
instance when you are finished using it. This is particularly important in scenarios where the mixer is dynamically created and managed, such as in a game or application that frequently creates and destroys audio mixers.
// Example of using the Destroy method // Create a new Mixer instance Mixer myMixer = new Mixer(); // Perform operations with the mixer // ... // Once done, destroy the mixer to release resources myMixer.Destroy();